Attenuation to Crosstalk Ratio (ACR), Bendable, Equal Level Far End Crosstalk (ELFEXT), Minimized Near-End Crosstalk (NEXT), PoE, PoE+, PoE++, Power Sum Attenuation to Crosstalk Ratio (PSACR), Power Sum Attenuation to Crosstalk Ratio, Far-End (PSACRF), Power-sum Near End Crosstalk (PSNEXT), Stranded
Attenuation to Crosstalk Ratio (ACR), Bendable, Equal Level Far End Crosstalk (ELFEXT), Minimized Near-End Crosstalk (NEXT), PoE, PoE+, PoE++, Power Sum Attenuation to Crosstalk Ratio (PSACR), Power-sum Near End Crosstalk (PSNEXT)
Attenuation to Crosstalk Ratio (ACR), Bendable, Minimized Near-End Crosstalk (NEXT), PoE, PoE+, PoE++, Power Sum Attenuation to Crosstalk Ratio (PSACR), Power Sum Attenuation to Crosstalk Ratio, Far-End (PSACRF), Power-sum Near End Crosstalk (PSNEXT), Stranded
Bendable, Equal Level Far End Crosstalk (ELFEXT), Minimized Near-End Crosstalk (NEXT), PoE, PoE+, PoE++, Power Sum Attenuation to Crosstalk Ratio, Far-End (PSACRF), Power-sum Equal Level Far-End Crosstalk (PSELFEXT), Power-sum Near End Crosstalk (PSNEXT)
Bendable, Gel-filled, Minimized Near-End Crosstalk (NEXT), PoE, PoE+, PoE++, Power Sum Attenuation to Crosstalk Ratio (PSACR), Power Sum Attenuation to Crosstalk Ratio, Far-End (PSACRF), Power-sum Near End Crosstalk (PSNEXT), Stranded, Sunlight Resistant
Bendable, Stranded
Booted, Tight Buffer
Far End Cross Talk (FEXT), Flexible, Near End Cross Talk (NEXT), PoE
Far End Cross Talk (FEXT), Near End Cross Talk (NEXT)
Far End Cross Talk (FEXT), Near End Cross Talk (NEXT), PoE