Attenuation to Crosstalk Ratio (ACR), Bendable, Equal Level Far End Crosstalk (ELFEXT), Minimized Near-End Crosstalk (NEXT), PoE, PoE+, PoE++, Power Sum Attenuation to Crosstalk Ratio (PSACR), Power Sum Attenuation to Crosstalk Ratio, Far-End (PSACRF), Power-sum Near End Crosstalk (PSNEXT), Stranded
 
Attenuation to Crosstalk Ratio (ACR), Bendable, Equal Level Far End Crosstalk (ELFEXT), Minimized Near-End Crosstalk (NEXT), PoE, PoE+, PoE++, Power Sum Attenuation to Crosstalk Ratio (PSACR), Power-sum Near End Crosstalk (PSNEXT)
 
Attenuation to Crosstalk Ratio (ACR), Bendable, Minimized Near-End Crosstalk (NEXT), PoE, PoE+, PoE++, Power Sum Attenuation to Crosstalk Ratio (PSACR), Power Sum Attenuation to Crosstalk Ratio, Far-End (PSACRF), Power-sum Near End Crosstalk (PSNEXT), Stranded
 
Bendable, Equal Level Far End Crosstalk (ELFEXT), Minimized Near-End Crosstalk (NEXT), PoE, PoE+, PoE++, Power Sum Attenuation to Crosstalk Ratio, Far-End (PSACRF), Power-sum Equal Level Far-End Crosstalk (PSELFEXT), Power-sum Near End Crosstalk (PSNEXT)
 
Bendable, Gel-filled, Minimized Near-End Crosstalk (NEXT), PoE, PoE+, PoE++, Power Sum Attenuation to Crosstalk Ratio (PSACR), Power Sum Attenuation to Crosstalk Ratio, Far-End (PSACRF), Power-sum Near End Crosstalk (PSNEXT), Stranded, Sunlight Resistant
 
Bendable, Stranded
 
Booted, Tight Buffer
 
Far End Cross Talk (FEXT), Flexible, Near End Cross Talk (NEXT), PoE
 
Far End Cross Talk (FEXT), Near End Cross Talk (NEXT)
 
Far End Cross Talk (FEXT), Near End Cross Talk (NEXT), PoE